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Youth Policy Dialogues

A new round of discussions

The EU puts people first in the online world

Avatar: Official contribution Official contribution

Another hot topic is how the online world affects us. We spend a lot of time there, but it’s not always a great space. We’re often bombarded by unrealistic body and lifestyle images, get trapped in echo chambers, shepherded along by addictive app designs, and exposed to hate speech, online gambling, and deepfakes. Rules and regulations can help, but another aspect is teaching people digital skills to navigate it all safely. What are your thoughts on how we can best address the challenges of the online world?

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